Connect with us

Lifestyle

Los Angeles Dessert Innovation Takes Over The Middle East (And The Rest of The World) at 3rd Street Donuts Shop

mm

Published

on

If you’re ever catching yourself asking where you can find a piece of America in the Middle East, look no further. 3rd Street Donuts is where you can find a list of over a dozen specialty coffees and a one-of-a-kind, secret donut recipe that is directly imported from one of the finest American bakeries in Los Angeles, California.

The shop carries over 120 flavors of donuts, rotating from 40 to 50 flavors a day. They are made fresh daily and decorated beautifully in-house with a wide variety of colorful toppings for every occasion. The shop also offers a wide variety of artisanal hot and iced coffees that resemble those at your typical American coffee shop.

Mundhir al Alawi, founder and owner of 3rd Street Donuts, visited local, family-owned donut shops practically everyday while living in Los Angeles, California. He quickly fell in love with the dessert and the many distinct ways it could be prepared, depending on its unique recipe. Needless to say it didn’t take long for his newfound love of the fluffy treat to trigger the idea of a potential business endeavor.

But in order to remain as authentic as possible to his favorite donut shops in L.A, Alawi knew he’d have to create an American-style donut recipe for his small business. He proceeded to hire an executive pastry chef, and, in collaboration with an American bakery, designed the perfect donut recipe that would later become the secret signature staple of 3rd Street Donut Shop.

Thanks to the Free Trade Agreement between the United States and Oman, the shop’s top-quality ingredients for its secret recipe are imported from California whilst remaining completely duty-free. Since the innovative recipe requires special ingredients from both countries in order for the dessert to remain perfectly soft and fluffy, fellow competitors in the area using local ingredients have tended to fall short in competition.

There are currently three 3rd Street Donut Shop branches in Oman and more to come within the following year. By the end of 2021, the shop will be making its way into Saudi Arabia, Qatar, Dubai, and Bahrain. The business has also recently started accepting franchising applications which can be found on www.3sdonuts.com.

And if a delicious secret donut recipe imported overseas isn’t enough to bring you into the shop, its excellent customer service will do the trick. The shop’s owner made sure to put the customer’s experience at the forefront of his business by training staff to provide both innovative products and a wonderful dine-in experience. Each 3rd Street consumer is meant to be a friend and a lifetime companion of the business. “We are innovative in everything we do, but we always make sure to put the customer first,” owner and founder Mundhir al Alawi explains. “It’s always about making them feel like 3rd Street Donuts is a part of their home, and that whenever they walk into our shop, they understand that they are the most important.”

Join the 38,000+ members of 3rd Street Donuts’ digital family by following @3sdonuts on Instagram and follow their journey on their new locations coming soon. For more information on business opportunities, visit their website.

Michelle has been a part of the journey ever since Bigtime Daily started. As a strong learner and passionate writer, she contributes her editing skills for the news agency. She also jots down intellectual pieces from categories such as science and health.

Continue Reading
Advertisement
Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

Lifestyle

The Future of Youth Horror Gaming: Lonely Rabbit’s Midnight Strikes

mm

Published

on

Credit: Lonely Rabbit

Empty hallways echo with footsteps that aren’t yours. The carnival rides spin without passengers. Familiar spaces, the ones etched into childhood memory, twist into something menacing, something that watches. Lonely Rabbit’s Midnight Strikes arrives eight months before its completion, targeting a youth horror genre that is hungry for experiences that feel personal rather than purely fantastical. The indie studio searches for a publisher while building momentum for a game that weaponizes nostalgia, turning high schools and carnivals into theaters of psychological dread. As franchises age and audiences demand fresh scares, this PC title tests whether memory-based terror represents the next chapter in youth horror.​

Maturing Past Jump Scares

Youth horror gaming shed its training wheels. Little Nightmares and Bendy and the Ink Machine proved that younger players crave atmospheric storytelling over cheap shocks, puzzle-solving over gore, and visual distinctiveness over recycled formulas. Bendy’s ink-soaked corridors attracted a massive audience, including children drawn to the characters despite the T-rating, because the experience felt emotionally authentic rather than condescending. Players now expect psychological tension woven through environmental details, stories told through decaying spaces, and cryptic objects scattered across levels.​

The genre’s maturation reflects audiences who grew up solving Portal’s test chambers and exploring Limbo’s monochrome nightmares. Among the Sleep demonstrated the potency of perspective: experiencing horror through a toddler’s eyes made familiar domestic spaces feel uncanny and threatening. Fran Bow plunged players into hand-drawn asylum corridors where perception itself became unreliable, where puzzles demanded engagement with trauma and grief rather than simple pattern recognition. Modern youth horror respects its audience enough to disturb them thoughtfully, creating experiences that linger days after the screen goes dark.​

Corrupted Childhood as New Territory

Midnight Strikes drags players through levels “reminiscent of their childhood memories”: the high school, the carnival, spaces universal enough to feel personal. Lonely Rabbit constructs what they describe as a “menacingly beautiful atmosphere filled with bizarre and terrifying creatures,” pairing monster survival with puzzle challenges that prioritize mood over mechanics. The game adopts a “cinematic and otherworldly feel” while grounding its terror in locations players actually inhabited, making fear feel intimate rather than abstract.​

This memory-based direction distinguishes Midnight Strikes from fantasy settings that dominate youth horror. Deserted carnival rides and empty school corridors carry weight because players recognize them as such. Maybe the locker rows feel too narrow, maybe the Ferris wheel groans with a voice that shouldn’t exist, maybe the cafeteria smells wrong. The game challenges players to “survive their fear of the unknown” while navigating spaces that should feel known, creating cognitive dissonance that amplifies dread. Other developers exploring similar territory, such as Subliminal, which utilizes “nostalgic spaces” and “a rotting feeling that something is not quite right,” suggest that childhood corruption represents an emerging subgenre.​​

Lonely Rabbit’s approach weaponizes personal history. Every player attended school, visited carnivals, and formed memories in spaces designed for safety and joy. Corrupting those spaces turns nostalgia into a threat, asking audiences to confront distorted versions of their own experiences. The monsters inhabiting these environments become more than obstacles; they represent the fear that familiar places might betray us, that memory itself becomes unreliable when shadows move in the wrong direction.​

Smaller Teams, Bigger Risks

Indie studios like Lonely Rabbit maneuver where larger publishers hesitate. Their two-month publisher search and pre-launch community building reflect changing pathways for games that defy established franchise formulas. Building a follower base before release creates market validation, proving that audiences want what you’re making before significant capital is committed. Transparency about development timelines and production milestones generates audience investment, turning potential players into advocates during the publisher search.​

Midnight Strikes represents creative gambles major studios avoid when quarterly earnings loom. Smaller teams experiment with concepts, corrupted childhood spaces, memory-based horror, pand sychological tension prioritized over action mechanics, that might fracture focus groups but resonate with underserved audiences. Lonely Rabbit’s global distribution ambitions demonstrate indie confidence: build something distinctive enough, and geography becomes irrelevant when digital storefronts erase borders.​

The next eight months determine whether Midnight Strikes defines a subgenre or remains an interesting experiment. If players respond to horror that mines personal history, if corrupted nostalgia proves more terrifying than fantasy monsters, other developers will follow this path. Lonely Rabbit’s gamble, that childhood spaces make better horror stages than alien planets or demon dimensions, could redefine what scares young players next. The studio’s publisher search tests whether the industry views memory-based terror as the future of youth horror or a niche curiosity. Either outcome writes the next page in a genre still learning what it can become.

Continue Reading

Trending