Connect with us

Lifestyle

Yasin Seiwasser lays out a few tips for increasing energy and living a happier life

mm

Published

on

He is an outstanding mental and life coach, who has originated his company ‘Seiwasser – Art of Life’.

The many life challenges that people face in life can take away so much from them, but at the same time, can give them a lifetime of experiences and learnings. What an individual chooses to do with all those learnings helps define them as human beings. Yasin Seiwasser has been riding high on success with his more than three decades of experience in intense practices in mind-body techniques, meditation, breathing and mental training, as a self-taught professional. Right since his early days, his heart was hooked onto the martial arts and thus, he began training at the age of eight.

He kept working towards his goals and went ahead to become the German MMA Champion, making a world record with the fastest knockout in three seconds for the title fight. Through the years, he understood the meaning of life and desired to explain the same to others as well. Hence, he initiated his company, Seiwasser – Art of Life, which strives to help people become the masters of their life by strengthening the mind and body and practice more meditation and mindful techniques and training that can transform their lives for the better and provide them with better physical and mental health and happiness.

Yasin Seiwasser, who has 15 years of security experience and for several years has been the coach for Olympia and Professional athletes for both champions and world champions, lays out a few general tips that can increase people’s energy and lead them towards happier, healthier and productive lives.

• Nourishing food: It is said that a wholesome meal is the crux for well-being; hence, it is important to focus on physical activities and exercises and choose nourishing food that does the right to the body and make people more energetic and healthy in life.
• Regular exercises, practices or meditation: Yasin Seiwasser can’t emphasize enough on this point, as he explains that intense practices and meditation with right exercises can truly help people strengthen their mind and body, which can give them astounding results.
• Think good and make necessary lifestyle changes: People say that what you think is what you become. This stands absolutely true says Yasin Seiwasser. He says maintaining a compassionate mindset is also a way to conserve energy. People also need to understand the areas they need to work upon in their lives and make lifestyle changes accordingly.

His excellence in mind and life coaching has also taken him to places where he has been a speaker at various events, have done special business coaching for executives and have also taught seminars worldwide. Find out more now through Instagram @yasin_seiwasser and other links, website – https://seiwasser-artoflife.com/, Twitter – https://mobile.twitter.com/yasinseiwasser?lang=en, Facebook – https://m.facebook.com/yasinseiwasser/, and YouTube – https://youtu.be/2El7KuuCDGQ.

Michelle has been a part of the journey ever since Bigtime Daily started. As a strong learner and passionate writer, she contributes her editing skills for the news agency. She also jots down intellectual pieces from categories such as science and health.

Continue Reading
Advertisement
Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

Lifestyle

The Future of Youth Horror Gaming: Lonely Rabbit’s Midnight Strikes

mm

Published

on

Credit: Lonely Rabbit

Empty hallways echo with footsteps that aren’t yours. The carnival rides spin without passengers. Familiar spaces, the ones etched into childhood memory, twist into something menacing, something that watches. Lonely Rabbit’s Midnight Strikes arrives eight months before its completion, targeting a youth horror genre that is hungry for experiences that feel personal rather than purely fantastical. The indie studio searches for a publisher while building momentum for a game that weaponizes nostalgia, turning high schools and carnivals into theaters of psychological dread. As franchises age and audiences demand fresh scares, this PC title tests whether memory-based terror represents the next chapter in youth horror.​

Maturing Past Jump Scares

Youth horror gaming shed its training wheels. Little Nightmares and Bendy and the Ink Machine proved that younger players crave atmospheric storytelling over cheap shocks, puzzle-solving over gore, and visual distinctiveness over recycled formulas. Bendy’s ink-soaked corridors attracted a massive audience, including children drawn to the characters despite the T-rating, because the experience felt emotionally authentic rather than condescending. Players now expect psychological tension woven through environmental details, stories told through decaying spaces, and cryptic objects scattered across levels.​

The genre’s maturation reflects audiences who grew up solving Portal’s test chambers and exploring Limbo’s monochrome nightmares. Among the Sleep demonstrated the potency of perspective: experiencing horror through a toddler’s eyes made familiar domestic spaces feel uncanny and threatening. Fran Bow plunged players into hand-drawn asylum corridors where perception itself became unreliable, where puzzles demanded engagement with trauma and grief rather than simple pattern recognition. Modern youth horror respects its audience enough to disturb them thoughtfully, creating experiences that linger days after the screen goes dark.​

Corrupted Childhood as New Territory

Midnight Strikes drags players through levels “reminiscent of their childhood memories”: the high school, the carnival, spaces universal enough to feel personal. Lonely Rabbit constructs what they describe as a “menacingly beautiful atmosphere filled with bizarre and terrifying creatures,” pairing monster survival with puzzle challenges that prioritize mood over mechanics. The game adopts a “cinematic and otherworldly feel” while grounding its terror in locations players actually inhabited, making fear feel intimate rather than abstract.​

This memory-based direction distinguishes Midnight Strikes from fantasy settings that dominate youth horror. Deserted carnival rides and empty school corridors carry weight because players recognize them as such. Maybe the locker rows feel too narrow, maybe the Ferris wheel groans with a voice that shouldn’t exist, maybe the cafeteria smells wrong. The game challenges players to “survive their fear of the unknown” while navigating spaces that should feel known, creating cognitive dissonance that amplifies dread. Other developers exploring similar territory, such as Subliminal, which utilizes “nostalgic spaces” and “a rotting feeling that something is not quite right,” suggest that childhood corruption represents an emerging subgenre.​​

Lonely Rabbit’s approach weaponizes personal history. Every player attended school, visited carnivals, and formed memories in spaces designed for safety and joy. Corrupting those spaces turns nostalgia into a threat, asking audiences to confront distorted versions of their own experiences. The monsters inhabiting these environments become more than obstacles; they represent the fear that familiar places might betray us, that memory itself becomes unreliable when shadows move in the wrong direction.​

Smaller Teams, Bigger Risks

Indie studios like Lonely Rabbit maneuver where larger publishers hesitate. Their two-month publisher search and pre-launch community building reflect changing pathways for games that defy established franchise formulas. Building a follower base before release creates market validation, proving that audiences want what you’re making before significant capital is committed. Transparency about development timelines and production milestones generates audience investment, turning potential players into advocates during the publisher search.​

Midnight Strikes represents creative gambles major studios avoid when quarterly earnings loom. Smaller teams experiment with concepts, corrupted childhood spaces, memory-based horror, pand sychological tension prioritized over action mechanics, that might fracture focus groups but resonate with underserved audiences. Lonely Rabbit’s global distribution ambitions demonstrate indie confidence: build something distinctive enough, and geography becomes irrelevant when digital storefronts erase borders.​

The next eight months determine whether Midnight Strikes defines a subgenre or remains an interesting experiment. If players respond to horror that mines personal history, if corrupted nostalgia proves more terrifying than fantasy monsters, other developers will follow this path. Lonely Rabbit’s gamble, that childhood spaces make better horror stages than alien planets or demon dimensions, could redefine what scares young players next. The studio’s publisher search tests whether the industry views memory-based terror as the future of youth horror or a niche curiosity. Either outcome writes the next page in a genre still learning what it can become.

Continue Reading

Trending