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How I Went From a Wheelchair to a 6-figure Online Business From Home

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Online and home-based businesses have become an influential alternative to the destabilized jobs market triggered by the rolling closures of the global pandemic.

When the option of working from home when the freedom of movement disappeared, savvy and hard-working entrepreneurs have been quick to embrace ways to make money online.

Australian online business entrepreneur Jaikishaan Sharma – the CEO of Sharmaatricks – believes the first thing to tackle when taking on a new form of business is to change the prevailing mindset that no longer holds significance.

“Our clients are people who want to take control and improve their lives and have real freedom to create their businesses. Staying motivated, being optimistic, and developing a mindset that is not trapped by outdated thinking is a priority,” Jaikishaan said.

The entrepreneur knows a thing or two about changing a mindset and facing down life-altering changes. Jaikishaan turned his own life around from being unemployed and wheelchair-bound for three years to not only walking but also becoming deeply entrenched as a leader in an 83,000-strong community of people building dynamic online businesses.

‘You Will Never Walk Again’

“After being told I may never walk again, I had to rethink everything in my life. I committed to making a profound mindset change to embrace high motivation, be goal-driven, and take on a series of lifestyle changes. Then I took my first steps both physically but also toward creating a home-based business through the online space. This business serves hard-working parents and others who want to run successful businesses from their home as a full-time career or even as a sideline while parenting,” he said.

Sharmaatricks is an educational resource that helps budding entrepreneurs to market creatively on social media platforms, develop and build businesses by attracting high-quality traffic as well as how to leverage pre-built tools such as automated email campaigns.

The operation also aims to connect home-based individuals into social media-based networks that have endless professional opportunities. These are networks where members are all involved in homegrown businesses using accessible and bespoke tools plus layers of informative tutorials, videos, and resources.

“When I finally took my first step in 2019 in front of the same doctors who told me I may never walk again, I decided to share my journey with everyone and wrote my first free guide on How to Change Your Mind. I also started Online Business Coaching where I helped hardworking people to start their own online businesses. The aim was to support them to work from home and make full-time to part-time income online,” Jaikishaan said.

Building A Community

Photo Credit: Melissa Hobbs

One of the foundations of Jaikishaan’s business model is to further develop the progressive and powerful community of web-based business people who are running lucrative operations grounded in his business systems and strategies, including wisdom sharing and implementing emotional intelligence.

“The purpose of this is to bring people in my community to spread digital space business thinking and build online entrepreneurs who are striving to run their online brands with modern strategies. We already have an amazing community of like-minded people all with one goal: to see each other succeed, and this can grow vigorously,” he said.

Sharmaatricks caught the interest of Forbes – America’s leading business magazine – that penned stories about his strategies. His philosophy and methods appeared in features about some of the world’s most interesting celebrities including actor Jim Carrey who fought depression and had grown up in a family that struggled with parental unemployment and debilitating health issues. 

Forbes also aligned Jaikishaan’s business values with those of legendary stockbroker, master public speaker, and the best-selling author of The Wolf of Wall Street, Jordan Belfort. It was Belfort who coined the adage that ‘successful people are 100 percent convinced that they are masters of their destiny. They’re not creatures of circumstance, they create circumstance.’ 

Jaikishaan is a long-time admirer of the American success coach and best-selling self-help author and motivational speaker Tony Robbins, British author, former monk, and popular podcaster Jay Shetty as well as the millionaire sales trainer Grant Cardone. He believes that being part of the rat race dissuades people from leaping into entrepreneurship.

“Being on the workday treadmill can instill fear and overwhelm that strips many people of their innate drive to create their own business. Also, having to focus on one job all day every day can cause a lack of direction that may hold people back from taking that first step to making money online,” he said.

Own Your Own Time

He believes that online businesses deliver unique rewards which include low overheads and high margins, a 24/7 automated cycle, access to global markets as well as massive income and growth potentials. There is also the priceless bonus of time freedom and the ability to work anywhere in the world or become one of those vaunted species of businessperson – the digital nomad.

“More and more people are realizing that one of the best ways to build true wealth, enjoy real freedom, and to wake up every day feeling in full control of their life, is to start their own online business. I have gone from a wheelchair to my dream chair in a few short years. There are so many reasons why one should start digital businesses,” said Jaikishaan, who works from his home in Melbourne, Australia.

One common and potent fear among potential online entrepreneurs is an ingrained terror of technology and the speed at which it changes.

“Many people are convinced that making money online requires a Ph.D. in coding. They have little confidence in their ability to manage online techniques and strategies.

‘Setting up online is not technical at all these days. We have created our platform to include training that is available all day every day so when people need help it is a click of a mouse away. All our community has to do is to watch the appropriate video, follow the instructions and implement the system. It is as easy as that. No one has to disappear down a rabbit hole searching for a fix or further reading on a specific subject because it is readily available,” he added.

While information overwhelm is not unusual when exploring anything online, Jaikishaan recommends sticking with one program to prevent suffocating in endless blogs and courses with conflicting messages.

Another driving force supporting a move to online business is how the pandemic has illustrated a lack of job security. Some businesses quickly died while others thrived.

Among the biggest winners of the Covid crises have been online brands that require no physical contact as illustrated by Amazon’s Jeff Bezos whose wealth has grown exponentially. 

“The concept of job security was exposed as an illusion. People were laid off or furloughed and businesses collapsed. Governments even in the richest countries cannot afford to support these losses.

“The pandemic made it clearer than ever before that people must harness their passion into an enterprise and the smartest avenue with the lowest start-up costs and highest margins is online. Traditional jobs and income – even from property investments that may now be devoid of tenants and unable to pay for themselves  – are no longer reliable,” he said.

Michelle has been a part of the journey ever since Bigtime Daily started. As a strong learner and passionate writer, she contributes her editing skills for the news agency. She also jots down intellectual pieces from categories such as science and health.

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Lifestyle

The Future of Youth Horror Gaming: Lonely Rabbit’s Midnight Strikes

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Credit: Lonely Rabbit

Empty hallways echo with footsteps that aren’t yours. The carnival rides spin without passengers. Familiar spaces, the ones etched into childhood memory, twist into something menacing, something that watches. Lonely Rabbit’s Midnight Strikes arrives eight months before its completion, targeting a youth horror genre that is hungry for experiences that feel personal rather than purely fantastical. The indie studio searches for a publisher while building momentum for a game that weaponizes nostalgia, turning high schools and carnivals into theaters of psychological dread. As franchises age and audiences demand fresh scares, this PC title tests whether memory-based terror represents the next chapter in youth horror.​

Maturing Past Jump Scares

Youth horror gaming shed its training wheels. Little Nightmares and Bendy and the Ink Machine proved that younger players crave atmospheric storytelling over cheap shocks, puzzle-solving over gore, and visual distinctiveness over recycled formulas. Bendy’s ink-soaked corridors attracted a massive audience, including children drawn to the characters despite the T-rating, because the experience felt emotionally authentic rather than condescending. Players now expect psychological tension woven through environmental details, stories told through decaying spaces, and cryptic objects scattered across levels.​

The genre’s maturation reflects audiences who grew up solving Portal’s test chambers and exploring Limbo’s monochrome nightmares. Among the Sleep demonstrated the potency of perspective: experiencing horror through a toddler’s eyes made familiar domestic spaces feel uncanny and threatening. Fran Bow plunged players into hand-drawn asylum corridors where perception itself became unreliable, where puzzles demanded engagement with trauma and grief rather than simple pattern recognition. Modern youth horror respects its audience enough to disturb them thoughtfully, creating experiences that linger days after the screen goes dark.​

Corrupted Childhood as New Territory

Midnight Strikes drags players through levels “reminiscent of their childhood memories”: the high school, the carnival, spaces universal enough to feel personal. Lonely Rabbit constructs what they describe as a “menacingly beautiful atmosphere filled with bizarre and terrifying creatures,” pairing monster survival with puzzle challenges that prioritize mood over mechanics. The game adopts a “cinematic and otherworldly feel” while grounding its terror in locations players actually inhabited, making fear feel intimate rather than abstract.​

This memory-based direction distinguishes Midnight Strikes from fantasy settings that dominate youth horror. Deserted carnival rides and empty school corridors carry weight because players recognize them as such. Maybe the locker rows feel too narrow, maybe the Ferris wheel groans with a voice that shouldn’t exist, maybe the cafeteria smells wrong. The game challenges players to “survive their fear of the unknown” while navigating spaces that should feel known, creating cognitive dissonance that amplifies dread. Other developers exploring similar territory, such as Subliminal, which utilizes “nostalgic spaces” and “a rotting feeling that something is not quite right,” suggest that childhood corruption represents an emerging subgenre.​​

Lonely Rabbit’s approach weaponizes personal history. Every player attended school, visited carnivals, and formed memories in spaces designed for safety and joy. Corrupting those spaces turns nostalgia into a threat, asking audiences to confront distorted versions of their own experiences. The monsters inhabiting these environments become more than obstacles; they represent the fear that familiar places might betray us, that memory itself becomes unreliable when shadows move in the wrong direction.​

Smaller Teams, Bigger Risks

Indie studios like Lonely Rabbit maneuver where larger publishers hesitate. Their two-month publisher search and pre-launch community building reflect changing pathways for games that defy established franchise formulas. Building a follower base before release creates market validation, proving that audiences want what you’re making before significant capital is committed. Transparency about development timelines and production milestones generates audience investment, turning potential players into advocates during the publisher search.​

Midnight Strikes represents creative gambles major studios avoid when quarterly earnings loom. Smaller teams experiment with concepts, corrupted childhood spaces, memory-based horror, pand sychological tension prioritized over action mechanics, that might fracture focus groups but resonate with underserved audiences. Lonely Rabbit’s global distribution ambitions demonstrate indie confidence: build something distinctive enough, and geography becomes irrelevant when digital storefronts erase borders.​

The next eight months determine whether Midnight Strikes defines a subgenre or remains an interesting experiment. If players respond to horror that mines personal history, if corrupted nostalgia proves more terrifying than fantasy monsters, other developers will follow this path. Lonely Rabbit’s gamble, that childhood spaces make better horror stages than alien planets or demon dimensions, could redefine what scares young players next. The studio’s publisher search tests whether the industry views memory-based terror as the future of youth horror or a niche curiosity. Either outcome writes the next page in a genre still learning what it can become.

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