Lifestyle
Brooke Benevento: 3 Tips for Finding Yourself After Raising Kids
Becoming a mother is a life-altering gift. However, it’s easy to lose oneself when caring for an infant, and no amount of babysitting or reading blogs can equip us with motherhood’s unique challenges.
“In order for your parent mindset shift to occur, you have to trust that there is a place for your parent mind to shift to” states Brooke Benevento, Founder/CEO of Passion Into Purpose Coaching and LandHome Design.
“The fact that you will have to sacrifice a piece of you as a mother will always be a part of your motherhood journey. However, you can create a healthy happy balance for you and your child. . You are your child’s role model, influencer, and guide until the day you die . . With conscious parenting you can stay true to who you are and in turn give your child a head start in life.”
Over the years, parenthood has taught us that to be the mother your children need, you must first take all reasonable steps to ensure your own well-being. Here are a few beginner tips Brooke Benevento shares about some mindset shifts that you can practice before/after bringing your bundle of joy home.
Accept the changes you are undergoing
Recognize the physical changes that are starting to happen to your body while you are pregnant. You are engaging in one of the most beautiful miracles of nature, enjoy it. “Accepting the changes that are taking place will enable you to enjoy your pregnancy and create a loving space for you and your unborn child. ,” states Brooke.
Set Simple Goals for when you bring the baby home
Focus on being patient with yourself and your baby’s needs. Take things slow and leave space for you and your baby to bond without the pressures of life. It’s ok to ask close friends or family for help. If you need help with meals, dishes, laundry, or house cleaning make sure to reach out before the baby arrives to see who is available to help for the first few weeks so you can have some stress-free bonding with your baby. Remember, this is your time as a new mom and you get to decide how others get to help you. Help doesn’t always look like them holding the baby and you do the chores. Help is whatever you decide it to be.
Make time for yourself
Self-care is also crucial during this time. When mom is happy, so is her baby. If possible, get your baby settled with another caregiver and take some time to take a hot bath or shower and relax. Maybe, even take a little nap to recharge if needed. Going for a quick walk if you are up for it is also a great way to reconnect with yourself. Nature has an amazing way of grounding our souls and helping us recharge. The key is to find what works for you and make it a habit and incorporate it into your life on a regular basis.
The bottom line: you don’t have to lose yourself in motherhood
Being a mother has many benefits, including fostering enduring ties with your family and assisting them in learning and growth. However, if you are continually depressed and unhappy, it may be challenging to realize these advantages. And what do we desire most for our children? The answer is to watch them prosper and achieve their most ardent aspirations. ” You need to assume the same of yourself,” states Brooke Benevento. “You must always pursue your aspirations if you want your children to do the same for themselves. You are their guiding light and you must show them just as much as you advise them,” she adds.
Furthermore, there is no perfect parent and there are no perfect children. With preparation and some positive goals for yourself as a parent, you will become the best parent you were meant to be.
Lifestyle
The Future of Youth Horror Gaming: Lonely Rabbit’s Midnight Strikes
Empty hallways echo with footsteps that aren’t yours. The carnival rides spin without passengers. Familiar spaces, the ones etched into childhood memory, twist into something menacing, something that watches. Lonely Rabbit’s Midnight Strikes arrives eight months before its completion, targeting a youth horror genre that is hungry for experiences that feel personal rather than purely fantastical. The indie studio searches for a publisher while building momentum for a game that weaponizes nostalgia, turning high schools and carnivals into theaters of psychological dread. As franchises age and audiences demand fresh scares, this PC title tests whether memory-based terror represents the next chapter in youth horror.
Maturing Past Jump Scares
Youth horror gaming shed its training wheels. Little Nightmares and Bendy and the Ink Machine proved that younger players crave atmospheric storytelling over cheap shocks, puzzle-solving over gore, and visual distinctiveness over recycled formulas. Bendy’s ink-soaked corridors attracted a massive audience, including children drawn to the characters despite the T-rating, because the experience felt emotionally authentic rather than condescending. Players now expect psychological tension woven through environmental details, stories told through decaying spaces, and cryptic objects scattered across levels.
The genre’s maturation reflects audiences who grew up solving Portal’s test chambers and exploring Limbo’s monochrome nightmares. Among the Sleep demonstrated the potency of perspective: experiencing horror through a toddler’s eyes made familiar domestic spaces feel uncanny and threatening. Fran Bow plunged players into hand-drawn asylum corridors where perception itself became unreliable, where puzzles demanded engagement with trauma and grief rather than simple pattern recognition. Modern youth horror respects its audience enough to disturb them thoughtfully, creating experiences that linger days after the screen goes dark.
Corrupted Childhood as New Territory
Midnight Strikes drags players through levels “reminiscent of their childhood memories”: the high school, the carnival, spaces universal enough to feel personal. Lonely Rabbit constructs what they describe as a “menacingly beautiful atmosphere filled with bizarre and terrifying creatures,” pairing monster survival with puzzle challenges that prioritize mood over mechanics. The game adopts a “cinematic and otherworldly feel” while grounding its terror in locations players actually inhabited, making fear feel intimate rather than abstract.
This memory-based direction distinguishes Midnight Strikes from fantasy settings that dominate youth horror. Deserted carnival rides and empty school corridors carry weight because players recognize them as such. Maybe the locker rows feel too narrow, maybe the Ferris wheel groans with a voice that shouldn’t exist, maybe the cafeteria smells wrong. The game challenges players to “survive their fear of the unknown” while navigating spaces that should feel known, creating cognitive dissonance that amplifies dread. Other developers exploring similar territory, such as Subliminal, which utilizes “nostalgic spaces” and “a rotting feeling that something is not quite right,” suggest that childhood corruption represents an emerging subgenre.
Lonely Rabbit’s approach weaponizes personal history. Every player attended school, visited carnivals, and formed memories in spaces designed for safety and joy. Corrupting those spaces turns nostalgia into a threat, asking audiences to confront distorted versions of their own experiences. The monsters inhabiting these environments become more than obstacles; they represent the fear that familiar places might betray us, that memory itself becomes unreliable when shadows move in the wrong direction.
Smaller Teams, Bigger Risks
Indie studios like Lonely Rabbit maneuver where larger publishers hesitate. Their two-month publisher search and pre-launch community building reflect changing pathways for games that defy established franchise formulas. Building a follower base before release creates market validation, proving that audiences want what you’re making before significant capital is committed. Transparency about development timelines and production milestones generates audience investment, turning potential players into advocates during the publisher search.
Midnight Strikes represents creative gambles major studios avoid when quarterly earnings loom. Smaller teams experiment with concepts, corrupted childhood spaces, memory-based horror, pand sychological tension prioritized over action mechanics, that might fracture focus groups but resonate with underserved audiences. Lonely Rabbit’s global distribution ambitions demonstrate indie confidence: build something distinctive enough, and geography becomes irrelevant when digital storefronts erase borders.
The next eight months determine whether Midnight Strikes defines a subgenre or remains an interesting experiment. If players respond to horror that mines personal history, if corrupted nostalgia proves more terrifying than fantasy monsters, other developers will follow this path. Lonely Rabbit’s gamble, that childhood spaces make better horror stages than alien planets or demon dimensions, could redefine what scares young players next. The studio’s publisher search tests whether the industry views memory-based terror as the future of youth horror or a niche curiosity. Either outcome writes the next page in a genre still learning what it can become.
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